1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. colonel_hareth
  7. iron_curtain

Prototype de barrière d'électrons

carbonitereinforcedshield

Prototype de barrière d'électrons

Hareth se protège contres les dégâts imminents de toutes les attaques pendant un court laps de temps.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.humanoid.boss.bel.colonel_hareth.colonel_hareth

Related effects, buffs and debuffs

Ability activation
1
carbonitereinforcedshieldBarrière d'électrons prototype – Invulnérabilité temporaire à tous les dégâts, les étourdissements, les interruptions et les projections.
  • [25s]
    carbonitereinforcedshieldBarrière d'électrons prototype
    Invulnérabilité temporaire à tous les dégâts, les étourdissements, les interruptions et les projections.

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.colonel_hareth.shield_tick
    • Delay next ability by 2s (GCD)
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.colonel_hareth.shield_begin, dependent on calling effect
    • Immobilize but allow rotation
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
    • Mark as neutralized
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 3
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​quest.​location.​belsavis.​class.​jedi_knight.​anarchy.​boss_shield_buff