1. Pouvoirs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. trash
  8. city_infiltration_logic
  9. cautious_red

Prudence

droideye

Prudence

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
droideye
[Hidden]Red Caution Base
2
droideyePrudence – Cette patrouille appellera immédiatement des renforts si elle est attaquée par plus de deux adversaires.
3
droideyePrudence – Cette patrouille appellera immédiatement des renforts si elle est attaquée par plus de quatre adversaires.
4
droideye
[Hidden]Combat Pulse Counter
5
droideye
Prudence
6
5
reanimationPrudence accrue – Évaluation du nombre d'adversaires...
7
cc_defensiveDébordement – Cette patrouille a appelé des renforts, car elle a été attaquée par trop d'adversaires à la fois.
8
droideyeUnité de patrouille rouge attaquée – Combat engagé contre l'unité de patrouille rouge.
9
droideye
Prudence
10
droideye
[Hidden]Play Entered Combat Broadcast
11
meditation
[Hidden]Bystander Threat Dumper
12
droideye
Threat Dump
  • [hidden] [does not expire]
    droideye [Hidden]Red Caution Base

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #11 to TARGET from CASTER
  • 4
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​city_infiltration_logic.​cautious_attacker_marker_red

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [does not expire]
    droideyePrudence
    Cette patrouille appellera immédiatement des renforts si elle est attaquée par plus de deux adversaires.

  • [does not expire]
    droideyePrudence
    Cette patrouille appellera immédiatement des renforts si elle est attaquée par plus de quatre adversaires.

  • [hidden] [600s]
    droideye [Hidden]Combat Pulse Counter

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​city_infiltration_logic.​cautious_attacker_marker_red
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    droideyeEffect #5

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [4.5s]
    reanimationPrudence accrue
    Évaluation du nombre d'adversaires...

  • 1
    • When stacks of this effect increase

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 3
        AND
        • If difficulty is set to 8-man
        >

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • 2
    • When stacks of this effect increase

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 5
        AND
        • If difficulty is set to 16-man
        >

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • [60s]
    cc_defensiveDébordement
    Cette patrouille a appelé des renforts, car elle a été attaquée par trop d'adversaires à la fois.

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook RedOverwhelmed
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [600s]
    droideyeUnité de patrouille rouge attaquée
    Combat engagé contre l'unité de patrouille rouge.

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #10 to TARGET from TARGET
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​city_infiltration_logic.​cautious_attacker_marker_red
  • 3
    • On Pre Healing Taken
      - Tags = (string)
      - Actor = (int) 1
      - Spell Type = (int) 1
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s
      - Initial Delay = (time) 0s
      - Tag Exclusions: tag.abl.buff.party_heal

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​city_infiltration_logic.​cautious_attacker_marker_red
        >

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • [0s] [not displayed]
    droideyeEffect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [3s]
    droideye [Hidden]Play Entered Combat Broadcast

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook PlayerEngagedRed
  • [hidden] [600s]
    meditation [Hidden]Bystander Threat Dumper

  • 1
    • When effect ticks

    Override target to:

    • Enemies List

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​city_infiltration_logic.​cautious_attacker_marker_red
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #12 to TARGET from CASTER
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [0s] [not displayed]
    droideye [HIDDEN]Threat Dump

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0