1. Pouvoirs
  2. npc
  3. ability
  4. creature
  5. universal
  6. pollution_aura

Putréfaction

venomsack

Putréfaction

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
venomsackPutréfaction – L'odeur putride de cette créature rend tous ceux qui s'en approchent de trop près malades.
2
venomsack
Putréfaction
3
lifedrainEmpoisonnement (physique) – Dégâts internes réguliers.
  • [does not expire]
    venomsackPutréfaction
    L'odeur putride de cette créature rend tous ceux qui s'en approchent de trop près malades.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.creature.universal.pollution_aura, dependent on calling effect
  • 2
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    venomsackEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [3s]
    lifedrainEmpoisonnement (physique)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.toxic_dart.target_tick