1. Pouvoirs
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. droid_general
  7. droids
  8. melee_tank_01
  9. pbaoe

Rafale électrique

poweredpulsecannon

Rafale électrique

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.oricon.fortress.boss.droid_general.droid_melee_tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
poweredpulsecannon
Rafale électrique
2
stunnedÉtourdissement – Incapacité d'agir.
  • [hidden] [2s]
    poweredpulsecannonEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.droid_general.adds.melee_tank.pbaoe.fire, dependent on calling effect
    • Immobilize but allow rotation
  • 2
    • When effect ticks the 2nd time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 4.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,5
      - Standard Health Percent Min = (float) 0,5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [6s]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.electro_dart.electro_dart_loop, dependent on calling effect
    • Stun the TARGET