Retour de bâton
Retour de bâton
Attributs
Type: | active |
Activation time: | 3s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.2.0 |
Global ID: | 16141078453080889569 |
Combat log ID: | 2879294535630848 |
FQN: | abl. |
Star Wars name: | Retour de bâton |
Autres langues: | Shoot First Schnellster Schuss |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If CASTER is positioned ≤ 30m to center of TARGET
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Global ID: 16141108208963111839 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trenches_ defected_ frontliner. difficulty_ 3. shoot_ first/6/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. terminate. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1,25
- Standard Health Percent Min = (float) 1,25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0.5s]
Retour de bâtonSlot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141111507497995942 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trenches_ defected_ frontliner. difficulty_ 3. shoot_ first/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141110407986366713 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trenches_ defected_ frontliner. difficulty_ 3. shoot_ first/6/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [2s]
Renversement
Au sol. Incapacité d'agir.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141113706521248256 Combat log ID: 2879294535631108 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trenches_ defected_ frontliner. difficulty_ 3. shoot_ first/6/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2,5, 30° pitch, 0° yaw