1. Pouvoirs
  2. npc
  3. ability
  4. saber
  5. deadly_saber

Sabre mortel

vengefulstrike

Sabre mortel

Charge vos sabres d'une énergie mortelle pendant 15 secondes. Vos 3 attaques de mêlée suivantes réussies brûleront la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant 6 secondes. Cumulable 3 fois. Cet effet n'est disponible que toutes les 1,5 secondes.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
3
vengefulstrikeSabre mortel – Les attaques de mêlée font brûler la cible.
2
3
burnedBrûlure (physique) – Dégâts élémentaires réguliers.
  • [15s]
    vengefulstrikeSabre mortel
    Les attaques de mêlée font brûler la cible.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_warrior.deadly_saber.cast_instant
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) 3
      - Amount Min = (float) 3
      - Amount Percent = (float) 0
  • 2
    • When character deals damage with result Ok or Crit or Glance (weapon mode Melee), not more than every 1.5s

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When character deals damage with result Ok or Crit or Glance (weapon mode Melee), not more than every 1.5s

    Perform the following actions:

    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • [6s]
    burnedBrûlure (physique)
    Dégâts élémentaires réguliers.

  • 1
    • When effect ticks
    • When stacks of this effect increase

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,04
      - Standard Health Percent Min = (float) 0,04
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,5125
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0