1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_08
  6. walker
  7. self_repair_shutdown_adds

Séquence d'arrêt d'auto-réparation

energycapacitor

Séquence d'arrêt d'auto-réparation

Active le système de réparation intégré. Cela neutralise tous les systèmes du walker et le met à l'arrêt pendant que son alimentation est redirigée et que les systèmes internes se concentrent sur les réparations. Ne fonctionne pas en combat.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.exp.seasons.02.ep_08.walker.walker_ability_package

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
energycapacitorSéquence d'arrêt d'auto-réparation – Réparation des systèmes internes, alimentation redirigée, systèmes de combat hors ligne.
2
energycapacitor
Séquence d'arrêt d'auto-réparation
3
energycapacitor
Séquence d'arrêt d'auto-réparation
  • [does not expire]
    energycapacitorSéquence d'arrêt d'auto-réparation
    Réparation des systèmes internes, alimentation redirigée, systèmes de combat hors ligne.

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook repair_ambush
  • 2
    • When effect ticks

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Regen Health
      - Amount = (float) 0
      - Amount Percent Of Max = (float) 0,05
  • 3
    • When effect ticks the 14th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When CASTER enters combat
    • When character takes damage, not more than every 15s
    • When CASTER is moving, not more than every 15s
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 5
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [1s]
    energycapacitorEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.polymorph_abilities.atst_skeleton.channel_power_down_exit, dependent on calling effect
    • Immobilize and prevent rotation
  • [hidden] [2s]
    energycapacitorEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.polymorph_abilities.atst_skeleton.channel_power_down_exit, dependent on calling effect
    • Immobilize and prevent rotation