Sismo-grenade V-6
Sismo-grenade V-6
Fait trembler la terre sous les pieds de toutes les cibles dans un rayon de 6 mètres par rapport à la zone visée, leur infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques et les mettant K.-O. pendant <<2[$d seconde/$d seconde/$d secondes]>>. Les dégâts interrompent cet effet. (Délai de réutilisation : 180 s) Les dégâts infligés sont mesurés par niveau et montent jusqu'au niveau 57.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141043652249303232 |
Combat log ID: | 3404216848613376 |
FQN: | abl. |
Star Wars name: | Sismo-grenade V-6 |
Autres langues: | V-6 Seismic Grenade V-6-Seismikgranate |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141173729368052082 FQN: abl. itm. potion. grenade. ilvl_ 081. tremor_ grenade_ prototype/7/1
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141174828879679663 FQN: abl. itm. potion. grenade. ilvl_ 081. tremor_ grenade_ prototype/7/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s - Play appearance epp.
itm. , dependent on calling effectpotion. grenade. grenade_toss_earth
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.buff.grenade_immunity
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 57
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,453
- Standard Health Percent Min = (float) 0,39
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- [5s]
Incapacité (mentale)
Incapacité d'agir. Disparaît en cas de dégâts subis.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.dispel_ type. mental abl. debuff. sleep Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 6.5s
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141175928391307800 Combat log ID: 3404216848613640 FQN: abl. itm. potion. grenade. ilvl_ 081. tremor_ grenade_ prototype/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at target, immediately knockdown, momentum = 1, 89° pitch, 0° yaw
- Mark as neutralized
- 2
- When character takes damage that does not get redirected, delayed by 0.5s
Perform the following actions:
- Remove this effect
- [180s]
Bastion
Protégé contre les grenades cybernétiquesSlot: Buff Duration: 3m 0s On death: Effect is removed # occurrences: 0 Tags: tag. abl. buff. grenade_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3m 0s
- Max Duration = (time) 3m 0s - Set type to Positive, ignore token threat, cannot toggle off
Conditions: - <
- If TARGET is a player
- Can only be called by other effects
Global ID: 16141168231809910525 Combat log ID: 3404216848613646 FQN: abl. itm. potion. grenade. ilvl_ 081. tremor_ grenade_ prototype/7/4 - Set Duration