1. Pouvoirs
  2. world_design
  3. environmental
  4. exhaustion
  5. location
  6. flashpoint
  7. rakghouls
  8. kaon
  9. exhaustion_light_probe

Sonde éclairante

sonicprobew

Sonde éclairante

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicprobew
Sonde éclairante
2
sonicprobeSonde éclairante – Sonde éclairante activée.
3
sonicprobew
Sonde éclairante
4
sonicprobew
Sonde éclairante
  • [0s] [not displayed]
    sonicprobewEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x1.​flashpoint.​kaon.​exhaustion.​player_light_buff
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    sonicprobeSonde éclairante
    Sonde éclairante activée.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe_exit, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​qtr.​1x1.​flashpoint.​kaon.​exhaustion.​player_light_buff
  • [0s] [not displayed]
    sonicprobewEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    sonicprobewEffect #4

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe_exit, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​qtr.​1x1.​flashpoint.​kaon.​exhaustion.​player_light_buff