1. Pouvoirs
  2. daily_area
  3. ziost
  4. lair_boss
  5. rifts
  6. rift_pulses

Sur la faille

sorcererhaste

Sur la faille

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sorcererhaste
Sur la faille
2
sorcererhasteSur la faille – Vous êtes sur une faille. Réduction des soins reçus et vitesse réduite.
3
sorcererhasteSur la faille – Le Monolithe colossal est sur une faille. Dégâts accrus. Dégâts subis réduits.
4
sorcererhaste
Sur la faille
5
ruusan_crystal
Conflit d'énergie
6
luminous_green_crystal
Conflit d'énergie
7
luminous_red_crystal
Conflit d'énergie
8
luminous_yellow_crystal
Conflit d'énergie
9
4
sorcererhasteAlignement des pouvoirs – Vous devez cumuler assez de pouvoirs à cet endroit pour empêcher l'utilisation du véritable pouvoir ultime.
10
sorcererhaste
Sur la faille
11
sorcererhaste
Sur la faille
  • [1s]
    sorcererhasteSur la faille
    Vous êtes sur une faille. Réduction des soins reçus et vitesse réduite.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

  • [1s]
    sorcererhasteSur la faille
    Le Monolithe colossal est sur une faille. Dégâts accrus. Dégâts subis réduits.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

  • [does not expire]
    sorcererhasteSur la faille

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.ziost.lair_boss.gtaoe.indicator_1, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 65

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 7,5m to melee distance of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Right
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 65

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 7,5m to melee distance of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 4
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Backward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 65

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 7,5m to melee distance of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 5
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Left
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 65

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 7,5m to melee distance of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [0.6s]
    ruusan_crystalConflit d'énergie

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_1
        >

    Perform the following actions:

    • Instantly kill the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_1
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​ziost_lair_boss.​debuff_type_1
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_1

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.emote.kneel, dependent on calling effect
  • [hidden] [0.6s]
    luminous_green_crystalConflit d'énergie

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_2
        >

    Perform the following actions:

    • Instantly kill the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_2

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.emote.kneel, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_2
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​ziost_lair_boss.​debuff_type_2
  • [hidden] [0.6s]
    luminous_red_crystalConflit d'énergie

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_3
        >

    Perform the following actions:

    • Instantly kill the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_3

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.emote.kneel, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_3
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​ziost_lair_boss.​debuff_type_3
  • [hidden] [0.6s]
    luminous_yellow_crystalConflit d'énergie

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_4
        >

    Perform the following actions:

    • Instantly kill the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_4

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.emote.kneel, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​ziost_lair_boss.​debuff_type_4
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​ziost_lair_boss.​debuff_type_4
  • [20s]
    sorcererhasteAlignement des pouvoirs
    Vous devez cumuler assez de pouvoirs à cet endroit pour empêcher l'utilisation du véritable pouvoir ultime.

  • 1
    • When stacks of this effect increase to 2 stacks

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • 2
    • When stacks of this effect increase to 4 stacks

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • [0s] [not displayed]
    sorcererhasteEffect #10

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
  • [0s] [not displayed]
    sorcererhasteEffect #11

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER