1. Pouvoirs
  2. alliance
  3. legacy_reborn
  4. malgus
  5. polymorph
  6. focused_storm

Tempête concentrée

abl_sw_ma_force_gash

Tempête concentrée

Fait tomber la foudre sur une zone réduite, infligeant de lourds dégâts et étourdissant les ennemis les plus faibles. Nécessite une charge de douleur.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.alliance.legacy_reborn.malgus

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ma_force_gash
Tempête concentrée
2
shockedÉlectrocution – Étourdi par l'impact d'un éclair à proximité.
  • [0s] [not displayed]
    abl_sw_ma_force_gashEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: 15246991706050817976
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.sith_inquisitor.force_storm.tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [6s]
    shockedÉlectrocution
    Étourdi par l'impact d'un éclair à proximité.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is not = Standard or Weak

    Perform the following actions:

    • Remove this effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Standard or Weak

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.sith_inquisitor.lightning_drain.stun, dependent on calling effect