1. Pouvoirs
  2. companion
  3. weapon_set
  4. assault_cannon
  5. dps
  6. execution_attack

Tir de précision

rifleshot

Tir de précision

Tir de précision dirigé sur une cible ayant moins de 30 % de santé, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme.

Attributes

Conditions

Métadonnées

Used by

Used by
  • apc.companion.weapon_set.assault_cannon.dps

Related effects, buffs and debuffs

  • [0s] [not displayed]
    rifleshotEffect #1

    • On Apply

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag 8756277914974880926

    Perform the following actions:

    • Play appearance epp . trooper . charged_rounds . fire, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.428
      - Standard Health Percent Min = (float) 0.428
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.85
      - Coefficient = (float) 4.27
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • On Apply

    Only when the following conditions are met:

      • If TARGET has an effect with the tag 8756277914974880926

    Perform the following actions:

    • Play appearance epp . trooper . charged_rounds . fire, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.428
      - Standard Health Percent Min = (float) 0.428
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.85
      - Coefficient = (float) 4.27
      - Health Steal Percentage = (float) 0.25
      - Slots = Int(2)