Tir embusqué
Tir embusqué
Attributs
Type: | active |
Activation time: | 3s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.2.0 |
Global ID: | 16140904305325937320 |
Combat log ID: | 4437019044347904 |
FQN: | abl. |
Star Wars name: | Tir embusqué |
Autres langues: | Snipe Heckenschuss |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140950150302405641 FQN: abl. flashpoint. sov. snipers. snipe/15/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s]
Tir embusquéSlot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140953448837290736 FQN: abl. flashpoint. sov. snipers. snipe/15/2 - 1
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If PRIMARY TARGET does not have one effect from [coverentity_passive_aoe]
[coverentity_passive_aoe]
FQN: abl.flashpoint.sov.snipers.coverentity_passive_aoe
Perform the following actions:
- Play appearance epp.
flashpoint. sov. snipers. sniper_fire - Invoke Projectile
- Determine Hit = (bool) true
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Forward
- Sort Type = Closest
- Radius = 1m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET is not a companion
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,65
- Standard Health Percent Min = (float) 0,65
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16140952349325662383 FQN: abl. flashpoint. sov. snipers. snipe/15/3 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1,5, 1,5° pitch, 0° yaw
- [hidden] [4s]
Effect #4Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16140955647860546966 FQN: abl. flashpoint. sov. snipers. snipe/15/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized
- [15s]
Shrapnel
Augmentation de tous les dégâts subis.
Le shrapnel perfore votre chair et réduit considérablement vos capacités défensives.Slot: Debuff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. , tag.debuff. hindered abl. flashpoint. sov. snipers. snipe_ wounddamage Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - Can only be called by other effects
Global ID: 16140954548348918597 Combat log ID: 4437019044348228 FQN: abl. flashpoint. sov. snipers. snipe/15/5 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Modificateur de dégâts reçus (pourcentage), increase by 0,5