Tirs de blaster
Tirs de blaster
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141039569492429812 |
Combat log ID: | 3840297763078144 |
FQN: | abl. |
Star Wars name: | Tirs de blaster |
Autres langues: | Blaster Fire Blasterfeuer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
mini pass 1Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141136782964757951 Combat log ID: 3840297763078432 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group03. mote. aoe_ ship_ gunfire/8/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- Mark as neutralized
- 2
- When effect is applied
Perform the following actions:
- Modify stat Niveau de furtivité amélioré, increase by 200
- Put TARGET into stealth
- [hidden] [does not expire]
mini pass 2Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 1.5s # occurrences: 0 Tags: tag. abl. utility. is_ aoe Global ID: 16141140081499639974 Combat log ID: 3840297763078441 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group03. mote. aoe_ ship_ gunfire/8/2 - 1
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 20
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 40m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 6
- Flurry Blows Max = (int) 6
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee