1. Pouvoirs
  2. companion
  3. weapon_set
  4. techblade_dark
  5. tank
  6. aoe_pull

Traction de Force massive

forcePull

Traction de Force massive

Fait appel à la Force pour former un large cône devant le partenaire et attirer les trois cibles les plus proches, générant une grande quantité d'animosité. Affecte uniquement les cibles qui sont au combat et ne sont pas à couvert ou ne disposent pas d'une immunité de boss.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcePull
Traction de Force massive
2
forcePull
Traction de Force massive
3
forcePull
Traction de Force massive
4
forcePull
Traction de Force massive
  • [0s] [not displayed]
    forcePullEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    forcePullEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 3
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 30m
      - Angle = (float) 179

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is not in cover
        AND
        • If CASTER is positioned 4m to 30m to melee distance of TARGET
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​pvp.​pull_blocker
          Failure message: Cannot be used while in a safe zone.
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​buff.​cover_bonuses
          Failure message: Cannot be used against a target in cover.
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.sith_inquisitor.force_pull.target
  • [hidden] [0.75s]
    forcePullEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_pull.cast_instant
  • 2
    • When effect expires

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 1,6
      - Standard Health Percent Min = (float) 1,6
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    forcePullEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0