1. PNJs
  2. qtr
  3. flashpoint
  4. czerka
  5. enemy
  6. trash
  7. czerka_melee
Portrait

Spécialiste du combat Czerka

Level 55 | Standard | Agent de sécurité de Czerka


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Charge express

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​jet_charge

Charge express
10sinstantané8-30 m900100%

Tirs en rafales

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​sweeping_gunfire

Tirs en rafales
15scanalisation de 4.5s30 m800100%

Coup de pied

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​dirty_kick

Coup de pied
12sinstantané2 m500100%

Coup de blaster

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​blaster_whip

Coup de blaster
6sinstantané2 m200100%

Attaque à distance

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​trash.​close_ranged_flurry

Attaque à distance
1.5sinstantané2 m50100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4363429820466586410

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a01
  • Material: head_human_asian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smhelmet13_bfn_archetype
  • Material: face_smhelmet13_med_sm_a09c01_u
hair[empty]
skincolor
 skincolor_human_asian_h06_p
    haircolor
     haircolor_human_non_h06_p
      complexion[empty]
      Body details
      SlotDetails
      chestchest_armor01_bfn_archetype
      • + chest_armor01_bfn_heavy_bh_a08_back
      • Material: chest_armor01_heavy_bh_a08c01_u
      bracerbracer_short_bfn_archetype
      • Material: bracer_short_med_ge_a14military02_u_v02
      handhand_gauntlet_bfn_archetype
      • Material: hand_gauntlet_med_ge_a14military02_u
      waistwaist_belt_bfn_archetype
      • + waist_belt_bfn_med_ge_a14_back
      • + waist_belt_bfn_med_ge_a14_front
      • + waist_belt_bfn_med_ge_a14_sling
      • Material: waist_belt_med_ge_a14military02_u
      legleg_pant_bfn_archetype
      • Material: leg_pant_med_ge_a14military02_f_v01
      bootboot_tall_bfn_archetype
      • Material: boot_tall_med_ge_a14military02_u
      All NPCs with this appearance (2)