1. PNJs
  2. flashpoint
  3. secrets_of_the_enclave
  4. republic
  5. boss
  6. boss3
  7. golah
Portrait

Colonel Barden Golah <Commandant du Service de Récupération>

Level 75 | Champion | Boss


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m00100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m00100%

Activer le droïde

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​shared.​call_stalker_droid

Activer le droïde
15sincantation de 1s50 m1800100%

Impulsion

Projection à zone d'effet qui applique un frein.

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​impulse

Impulsion
20sincantation de 3s12 m1, 2, 3600100%

Générateur de séisme

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​ground_slam

Générateur de séisme
45scanalisation de 4s30 m1, 2, 3500100%

[leap_to_center]

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​leap_to_center

[leap_to_center]
15sinstantanéany1, 2, 3500100%

Attaque de base

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​flurry

Attaque de base
2sinstantané3 m1, 2, 3200100%

Activer le droïde

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​shared.​call_explosive_droid

Activer le droïde
15sincantation de 1s50 m2800100%

Activer le droïde

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​shared.​call_battle_droid

Activer le droïde
15sincantation de 1sany3800100%

Fin inévitable

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​massive_explosion

Fin inévitable
noneincantation de 15s30 m4900100%

Interaction

Char ref: chr.captain_golah

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bmn_archetype
  • Material: face_spmic01_med_sp_a10c01_u
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h28_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c02_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_mtx146_collar
          • + chest_tight_bmn_med_ge_mtx146_shld01
          • + chest_tight_bmn_med_ge_mtx146_shld02
          • + chest_tight_bmn_med_ge_mtx146_straps
          • Material: chest_tight_med_ge_mtx146c01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_mtx146c01_u
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_ge_mtx146_forearm
          • Material: hand_glove_med_ge_mtx146c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_ge_mtx146_back
          • + waist_belt_bmn_med_ge_mtx146_sling
          • + waist_belt_bmn_med_ge_mtx146_side
          • Material: waist_belt_med_ge_mtx146c01_u
          legleg_pant_bmn_archetype
          • + leg_pant_bmn_heavy_ge_a101_panel
          • Material: leg_pant_heavy_ge_a101c01_u
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_mtx146_cover
          • Material: boot_tall_med_ge_mtx146c01_u
          All NPCs with this appearance (6)