1. PNJs
  2. exp
  3. 01
  4. makeb
  5. mob
  6. hub1
  7. republic
  8. poi012
  9. spec01
  10. weak_01
Portrait

Ingénieur de l'Arche

Level 1-10 | Weak | Mêlée


Attributs

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frissons de peur

FQN: abl.​world_design.​utility.​ambient.​humanoid_npc_no_combat

Frissons de peur
noneinstantanéany999100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_african_a05
  • Material: head_zabrakimp_bma_african_a05c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bma_non_a02_base
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
facehair[no archetype]
  • + facehair_human_bma_african_tr_cyber02_side
  • Material: facehair_human_non_tr_cyber01_u
skincolor
 skincolor_zabrak_african_h07_p
    complexioncomp_zabrak_non_c06_m
      Body details
      SlotDetails
      chestchest_tight_bma_archetype
      • Material: chest_tight_light_ge_a33hacker01_m
      handhand_glove_bma_archetype
      • Material: hand_glove_med_ge_a19mercenary01_u
      waistwaist_belt_bma_archetype
      • Material: waist_belt_light_ge_a33hacker01_u
      legleg_pant_bma_archetype
      • Material: leg_pant_light_ge_a33hacker01_m_v01
      bootboot_tall_bma_archetype
      • Material: boot_tall_light_ge_a33hacker01_u
      All NPCs with this appearance (2)