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  5. humanoid
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Portrait

Surveillant de la Griffe blanche

Level 37-38 | Strong | Surveillant


Attributs

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Champ de protection

FQN: abl.​npc.​ability.​buff.​armor_field

Champ de protection
3m 0sinstantanéany210100%

Tir dans les jambes

FQN: abl.​npc.​ability.​rifle.​leg_shot

Tir dans les jambes
20sinstantané30 m200100%

Étripage

FQN: abl.​npc.​ability.​tech.​gut

Étripage
15sinstantané4 m150100%

Frappe de crosse

Frappe la cible avec la crosse du fusil, lui infligeant des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Frappe de crosse
9sinstantané4 m120100%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Grenade fumigène
60sinstantané10 m100100%

Harpon

Lance un harpon qui attire la cible vers le Soldat. Ne fonctionne pas sur les cibles à couvert.

FQN: abl.​npc.​ability.​rifle.​harpoon

Harpon
20sinstantané10-30 m90100%

Salve incendiaire

Lance un projectile incendiaire qui enflamme la cible, lui infligeant des dégâts élémentaires pendant quelques secondes.

FQN: abl.​npc.​ability.​rifle.​incendiary_round

Salve incendiaire
20sinstantané30 m80100%

Médiscan

FQN: abl.​npc.​ability.​tech.​medicine

Médiscan
4.5sincantation de 3s15 m25100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 6533700322771030814

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bms_non_a18
  • Material: hair_human_non_a18_v01_m
hair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
hair_human_bms_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 2)
[no archetype]
  • + facehair_human_bms_asian_sw_cyber03_side02
  • + facehair_human_bms_asian_sw_cyber03_top01
  • Material: facehair_human_non_sw_cyber03_u
[no archetype]
  • + facehair_human_bms_asian_sm_cyber04_front
  • Material: facehair_human_non_sm_cyber04_u
skincolor
(one of 2)
 skincolor_human_non_h22_p
     skincolor_human_non_h16_p
      haircolor
      (one of 4)
       haircolor_human_non_h01_p
         haircolor_human_non_h10_p
           haircolor_human_non_h06_p
             haircolor_human_non_h11_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 4)
                comp_human_non_c06_m
                  comp_human_non_c25_m
                    comp_human_non_c07_m
                      comp_human_non_c31_m
                        age
                        (one of 3)
                        scar_human_non_c09_u
                          scar_human_non_c06_u
                            age_non_non_none_u
                              Body details
                              SlotDetails
                              chestchest_baggy_bms_archetype
                              • + chest_baggy_bms_heavy_ge_a18_shld
                              • + chest_baggy_bms_heavy_ge_a18_chest
                              • + chest_baggy_bms_heavy_ge_a18_back
                              • Material: chest_baggy_heavy_ge_a18mercenary09_m
                              bracerbracer_short_bms_archetype
                              • Material: bracer_short_heavy_ge_a18mercenary09_u_v01
                              handhand_gauntlet_bms_archetype
                              • + hand_gauntlet_bms_heavy_ge_a18_forearm
                              • Material: hand_gauntlet_heavy_ge_a18mercenary09_u
                              waistwaist_belt_bms_archetype
                              • + waist_belt_bms_heavy_ge_a18_front
                              • + waist_belt_bms_heavy_ge_a18_back
                              • Material: waist_belt_heavy_ge_a18mercenary09_u
                              legleg_pant_bms_archetype
                              • Material: leg_pant_heavy_ge_a18mercenary09_m_v01
                              bootboot_tall_bms_archetype
                              • + boot_tall_bms_heavy_ge_a18_shin
                              • Material: boot_tall_heavy_ge_a18mercenary09_u