1. PNJs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. multi
  10. makivoro
Portrait

Droïde réplicateur IR-9X

Level 55 | Elite | Imitation de Maki'voro


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Réinitialisation d'urgence

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Réinitialisation d'urgence
24sinstantanéany800100%

Salve antipersonnel explosive

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​makivoro_knockdown_round

Salve antipersonnel explosive
18sincantation de 3s30 m500100%

Embuscade

FQN: abl.​npc.​ability.​rifle.​ambush

Embuscade
12sincantation de 2.5s30 m400100%

Tir de fusil

Tire deux fois rapidement, infligeant des dégâts intermédiaires.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Tir de fusil
3sinstantané30 m300100%

Frappe de crosse

Frappe la cible avec la crosse du fusil, lui infligeant des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Frappe de crosse
9sinstantané4 m200100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_chiss_bmn_caucasian_a05c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smeye01_bmn_archetype
  • Material: face_smeye01_med_sm_a05c04_u
hairhair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
 skincolor_chiss_non_h02_p
    haircolor
     haircolor_chiss_non_h06_p
      eyecolor[empty]
      complexioncomp_human_non_c20_m
        ageage_non_non_mid01_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_sp_a04_shld
          • + chest_tight_bmn_med_sp_a04_back
          • + chest_tight_bmn_med_sp_a04_chest
          • Material: chest_tight_med_sp_a04c04_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_sp_a04c04_u_v01
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_heavy_tr_a04_back
          • Material: hand_glove_heavy_tr_a04c04_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_sp_a04_front
          • + waist_belt_bmn_med_sp_a04_back
          • Material: waist_belt_med_sp_a04c04_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_sw_a07c03_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_tr_a06_shin
          • Material: boot_tall_heavy_tr_a06c06_u