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  8. mercenary_bmf
Portrait

Mercenaire du Linceul

Level 65-70 | Standard | Techno-fusilier


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cellule perforante

Charge votre fusil d'une cellule énergétique perforante qui a une chance de réduire l'armure de votre cible. Une seule cellule peut être active à la fois

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Cellule perforante
60sincantation de 1.5sany600100%

Grenade flash

FQN: abl.​npc.​ability.​tech.​flash_bang

Grenade flash
60sinstantané4 m500100%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Grenade fumigène
60sinstantané10 m500100%

Bombe incendiaire

FQN: abl.​npc.​ability.​tech.​fire_bomb

Bombe incendiaire
30sincantation de 3s15 m500100%

Embuscade

FQN: abl.​npc.​ability.​rifle.​ambush

Embuscade
12sincantation de 2.5s30 m500100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Tir de fusil

Tire deux fois rapidement, infligeant des dégâts intermédiaires.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Tir de fusil
3sinstantané30 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a05
  • Material: head_human_bmf_non_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
eyecolor
 eyecolor_human_non_h06_s
    complexioncomp_human_non_c16_m
      Body details
      SlotDetails
      chestchest_tight_bmf_archetype
      • + chest_baggy_bmf_med_ge_mtx41_chest
      • Material: chest_tight_med_ge_mtx41c01_u
      handhand_gauntlet_bmf_archetype
      • + hand_gauntlet_bmf_med_ge_mtx41_wrist
      • Material: hand_gauntlet_med_ge_mtx41c01_u
      waistwaist_belt_bmf_archetype
      • + waist_belt_bmf_med_ge_mtx41_back
      • + waist_belt_bmf_med_ge_mtx41_front
      • + waist_belt_bmf_med_ge_mtx41_sling
      • Material: waist_belt_med_ge_mtx41c02_u
      legleg_pant_bmf_archetype
      • Material: leg_pant_med_ge_mtx41c02_m_v01
      bootboot_tall_bmf_archetype
      • + boot_tall_bmf_med_ge_mtx41_cuff
      • Material: boot_tall_med_ge_mtx41c02_u