1. PNJs
  2. location
  3. hoth
  4. world
  5. imperial
  6. the_hailstorm_brotherhood
  7. hailstorm_brotherhood_bodyguard_2
Portrait

Protection rapprochée de la Confrérie du Déluge

Level 38-39 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband02_bms_archetype
  • Material: face_geheadband02_med_ge_a30primative01_u
hair
(one of 4)
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bms_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bms_non_a18
  • Material: hair_human_non_a18_v01_m
facehair
(one of 4)
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bms_caucasian_a03_chops
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h29_p
     skincolor_human_non_h26_p
       skincolor_human_non_h32_p
        haircolor
        (one of 4)
         haircolor_human_non_h03_p
           haircolor_human_non_h10_p
             haircolor_human_non_h15_p
               haircolor_human_non_h09_p
                eyecolor
                 eyecolor_human_non_h03_s
                  complexion
                  (one of 4)
                  comp_human_non_c28_m
                    comp_human_non_c21_m
                      comp_human_non_c05_m
                        comp_human_non_c07_m
                          Body details
                          SlotDetails
                          chestchest_tight_bms_archetype
                          • + chest_tight_bms_med_ge_a30_loin
                          • + chest_tight_bms_med_ge_a30_collar
                          • Material: chest_tight_med_ge_a30primative01_m
                          bracerbracer_short_bms_archetype
                          • Material: bracer_short_med_ge_a30primative01_u_v01
                          handhand_glove_bms_archetype
                          • Material: hand_glove_med_ge_a30primative01_u
                          waistwaist_belt_bms_archetype
                          • Material: waist_belt_med_ge_a30primative01_u
                          legleg_pant_bms_archetype
                          • Material: leg_pant_med_ge_a30primative01_m_v01
                          bootboot_tall_bms_archetype
                          • + boot_tall_bms_med_ge_a30_cuff
                          • Material: boot_tall_med_ge_a30primative01_u
                          All NPCs with this appearance (2)