1. PNJs
  2. location
  3. corellia
  4. class
  5. bounty_hunter
  6. reckoning
  7. jun_seros
Portrait

Jun Seros

Level 50 | Elite | Boss


Attributs

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Loi martiale

FQN: abl.​npc.​ability.​custom.​boss.​master_jun_seros.​spend_charges

Loi martiale
4sinstantanéany90100%

Charge Soresu

FQN: abl.​npc.​ability.​custom.​boss.​master_jun_seros.​charge_soresu

Charge Soresu
8sincantation de 1s4 m50100%

Charge Shien

FQN: abl.​npc.​ability.​custom.​boss.​master_jun_seros.​charge_shien

Charge Shien
8sinstantanéany50100%

Charge Shii-cho

FQN: abl.​npc.​ability.​custom.​boss.​master_jun_seros.​charge_shiicho

Charge Shii-cho
8sinstantanéany50100%

Saut de Force

Saute sur la cible, l'immobilise pendant 1,5 seconde et lui inflige des dégâts légers. Délai de réutilisation et portée maximum plus courts.

FQN: abl.​npc.​ability.​force.​force_leap_quick

Saut de Force
15sinstantané6-15 m30100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Sursaut

Attaque de sabre basique sur une seule cible. L'animation fonctionne aussi avec les bâtons.

FQN: abl.​npc.​ability.​saber.​lunge

Sursaut
6sinstantané4 m0150%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.jun_seros

Starts conversation: cnv.location.corellia.class.bounty_hunter.master_jun_seros

Loot information

Loot package: 11338780804967416408

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a05_goatee
  • + facehair_human_bmn_caucasian_a05_mustache
  • Material: facehair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h08_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_robe02_bmn_archetype
            • + chest_robe02_bmn_med_jk_a08_back
            • + chest_robe02_bmn_med_jk_a08_hoodup
            • + chest_robe02_bmn_med_jk_a08_shld
            • Material: chest_robe02_med_jk_a08c04_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_jk_a08c04_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_jk_a08_forearm
            • Material: hand_glove_med_jk_a08c04_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_jk_a08_back
            • + waist_belt_bmn_med_jk_a08_front
            • Material: waist_belt_med_jk_a08c04_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_jk_a08c04_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_jk_a08_shin
            • Material: boot_tall_med_jk_a08c04_u