1. PNJ
  2. location
  3. dromund_kaas
  4. class
  5. sith_warrior
  6. laying_waste
  7. cellvanta_grathan
Portrait

Cellvanta Grathan

Level 14-15 | Strong | Chef de guerre


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Retour de sabre

Augmente de 30 % les chances de parer, esquiver ou dévier les attaques imminentes pendant 9 secondes. Thème Sith.

FQN: abl.​npc.​ability.​saber.​saber_ward

Retour de sabre
3m 0sinstantany100100%

Afflux

Frappe toutes les cibles proches avec le sabre laser, les éloignant de l'utilisateur et les étourdissant brièvement.

FQN: abl.​npc.​ability.​saber.​surge

Afflux
60sinstant4 m50100%

Frappe protectrice

Frappe la cible et génère un buff d'armure cumulable sur l'utilisateur.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Frappe protectrice
4.5sinstant4 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.cellvanta_grathan

Starts conversation: cnv.location.dromund_kaas.class.sith_warrior.cellvanta_rathari

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet18_bfn_archetype
  • + face_gehelmet18_bfn_light_ge_a13_fins
  • Material: face_gehelmet18_light_ge_a13impcitizen01_u
hairhair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_sidebuns
  • + 1001564 – not found
  • Material: hair_human_non_a02_v01_f
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c01_f
          facepaintmakeup_human_non_c05_f
            ageage_non_non_mid01_f
              Body details
              SlotDetails
              chestchest_tight_bfn_archetype
              • + chest_tight_bfn_light_ge_a13_loin
              • + chest_tight_bfn_light_ge_a13_shld
              • + chest_tight_bfn_light_ge_a13_chest
              • Material: chest_tight_light_ge_a13impcitizen01_f
              bracerbracer_short_bfn_archetype
              • Material: bracer_short_light_ge_a13impcitizen01_u_v01
              handhand_glove_bfn_archetype
              • Material: hand_glove_light_ge_a13impcitizen01_u
              waistwaist_belt_bfn_archetype
              • Material: waist_belt_light_ge_a13impcitizen01_u
              legleg_pant_bfn_archetype
              • Material: leg_pant_light_ge_a13impcitizen01_f_v01
              bootboot_tall_bfn_archetype
              • Material: boot_tall_light_ge_a13impcitizen01_u