1. PNJs
  2. location
  3. flashpoint
  4. imperial
  5. black_talon
  6. enemy
  7. difficulty_2
  8. boss
  9. ghulil
  10. commander_ghulil
Portrait

Commandant Ghulil <Vétéran de guerre de la République>

Level 50 | Champion | Boss


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de frappes de mêlée pour PNJ.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ita.​ghulil.​hard.​flurry

Attaque de mêlée
noneinstantané4 m100100%

Sonde plasma

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ita.​ghulil.​hard.​probe

Sonde plasma
9sincantation de 2s30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.commander_ghulil

Loot information

Loot package: 1519055067425086355, 10128141421348184100

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_moncalamari_bmn_non_a01
  • Material: head_moncalamari_bmn_non_a01_v03
  • Eye material: eye_moncalamari_non_a01_c02
faceface_trhelmet06_bmn_archetype
  • + face_trhelmet06_bmn_med_tr_a01_goggles
  • Material: face_gehelmet27_heavy_ge_a04reptrooper03_u
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_tr_a03_back
  • + chest_armor01_bmn_heavy_tr_a03_bandoleer
  • + chest_armor01_bmn_heavy_tr_a03_shld
  • Material: chest_armor01_heavy_ge_a04reptrooper03_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a04reptrooper03_u_v02
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_tr_a03_back
  • Material: hand_gauntlet_heavy_ge_a04reptrooper03_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_tr_a03_back
  • + waist_belt_bmn_heavy_tr_a03_front
  • Material: waist_belt_heavy_ge_a04reptrooper03_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_a03_shin
  • Material: boot_tall_heavy_ge_a04reptrooper03_u
All NPCs with this appearance (2)