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  3. seasons
  4. 01
  5. ep_11
  6. quest
  7. dengril
Portrait

Dengril

Level 65-70 | Strong | Infirmier de terrain


Attributs

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde bouclier

Fait appel à un droïde sonde qui projette autour de la cible un bouclier d'absorption qui absorbe les dégâts imminents pendant 15 secondes.

FQN: abl.​npc.​ability.​tech.​shield_probe

Sonde bouclier
15sinstantané15 m70125%

Fléchette soporifique

Endort la cible pendant 8 secondes. Les dégâts interrompent l'effet. REMARQUE : pouvoir équilibré pour les PNJ utilisateurs. Cette version prend pour cible un partenaire au hasard.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Fléchette soporifique
60sinstantané30 m70150%

Stratégie offensive

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Stratégie offensive
60sinstantanéany70100%

Médiscan

FQN: abl.​npc.​ability.​tech.​medicine

Médiscan
4.5sincantation de 3s15 m30150%

Pack de kolto avancé

FQN: abl.​npc.​ability.​tech.​kolto_pack

Pack de kolto avancé
15sincantation de 1.5s30 m30100%

Sonde de kolto

FQN: abl.​npc.​ability.​tech.​kolto_probe

Sonde de kolto
4.5sincantation de 1.5s30 m30125%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​diversion

Grenade fumigène
30sinstantané30 m30150%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.havoc_dengril

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smeye01_bmn_archetype
  • Material: face_smeye01_med_sm_a05c04_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • + facehair_human_bmn_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h22_p
    eyecolor
     eyecolor_human_non_h08_s
      complexioncomp_human_non_c16_m
        agescar_human_non_c13_u
          Body details
          SlotDetails
          chestchest_armor01_bmn_archetype
          • + chest_armor01_bmn_heavy_ge_mtx112_shld
          • + chest_armor01_bmn_heavy_ge_mtx112_neck
          • + chest_armor01_bmn_heavy_ge_mtx112_backpack
          • Material: chest_armor01_heavy_ge_mtx112c01_u
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_mtx112c01_u
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_heavy_ge_mtx112c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_mtx112_front
          • + waist_belt_bmn_heavy_ge_mtx112_side
          • Material: waist_belt_heavy_ge_mtx112c01_u
          legleg_armor01_bmn_archetype
          • Material: leg_armor01_heavy_ge_mtx112c01_u
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_ge_mtx112_shin
          • Material: boot_tall_heavy_ge_mtx112c01_u
          All NPCs with this appearance (3)