1. PNJ
  2. event
  3. bounty_hunting
  4. shared
  5. shady_characters
  6. zabrak_male
Portrait

Personne suspecte

Level 15 | Strong | Mêlée


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.shady_character_zabrak_male

Loot information

Loot package: 8423172084706523212

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a04
  • Material: head_zabrakimp_bms_african_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bms_non_a07
  • Material: hair_zabrak_non_a07_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor[empty]
eyecolor
 eyecolor_zabrak_non_h04_s
    complexioncomp_zabrak_non_c05_m
      facepaint[empty]
      agescar_human_non_c01_u
        Body details
        SlotDetails
        chestchest_jacket_bms_archetype
        • + chest_jacket_bms_med_sm_a01_arm
        • + chest_jacket_bms_med_sm_a01_collar
        • + chest_jacket_bms_med_sm_a01_shld
        • Material: chest_jacket_med_sm_a01c01_m
        handhand_glove_bms_archetype
        • + hand_glove_bms_med_sm_a01_cuff
        • Material: hand_glove_med_sm_a01c01_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_med_sm_a01_front
        • + waist_belt_bms_med_sm_a01_back
        • + waist_belt_bms_med_sm_a01_sling
        • Material: waist_belt_med_sm_a01c01_u
        legleg_pant_bms_archetype
        • Material: leg_pant_med_sm_a01c01_m_v01
        bootboot_tall_bms_archetype
        • + boot_tall_bms_med_sm_a01_strap
        • Material: boot_tall_med_sm_a01c01_u