1. PNJs
  2. stronghold
  3. companions
  4. trooper
  5. tanno_vik_variant
Portrait

Tanno Vik

Level 1-50 | Standard | Tanno Vik


Attributs

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.tanno_vik

Starts conversation: cnv.location.companion_characters.trooper.tanno_vik.tanno_vik

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_weequay_bms_non_a01
  • Material: head_weequay_bms_cc_a01_v01
  • Eye material: eye_chagrian_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet07_bms_archetype
  • + face_trhelmet07_bms_heavy_tr_a03_fin
  • Material: face_trhelmet07_heavy_tr_a03c03_u
skincolor
 skincolor_alien_non_h13_p
    complexioncomp_weequay_cc_c01_m
      facepaintfacepaint_weequay_cc_c02_m
        Body details
        SlotDetails
        chestchest_armor01_bms_archetype
        • + chest_armor01_bms_heavy_tr_a03_bandoleer
        • + chest_armor01_bms_heavy_tr_a03_shld
        • + chest_armor01_bms_heavy_tr_a03_back
        • Material: chest_armor01_heavy_tr_a03c03_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_tr_a03c03_u_v01
        handhand_gauntlet_bms_archetype
        • + hand_gauntlet_bms_heavy_tr_a03_back
        • Material: hand_gauntlet_heavy_tr_a03c03_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_tr_a03_front
        • + waist_belt_bms_heavy_tr_a03_back
        • Material: waist_belt_heavy_tr_a03c03_u
        legleg_armor02_bms_archetype
        • Material: leg_armor02_heavy_tr_a03c03_m_v02
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_tr_a03_shin
        • Material: boot_tall_heavy_tr_a03c03_u