1. PNJ
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. underworld
  7. red_light_tourist
Portrait

Touriste

Level 20-21 | Standard | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_npc01
  • Material: head_human_bmn_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bmn_non_a03
  • + 1006531 – not found
  • + hair_human_bmn_non_a03_stripes
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
facehair
(one of 4)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h04_p
     skincolor_human_non_h05_p
       skincolor_human_non_h07_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h14_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c20_m
                  comp_human_non_c31_m
                    comp_human_non_c26_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bmn_archetype
                      • + chest_baggy_bmn_light_ge_a12_collar
                      • Material: chest_baggy_light_ge_a12impcitizen05_m
                      bracerbracer_short_bmn_archetype
                      • Material: bracer_short_light_ge_a12impcitizen05_u_v01
                      handhand_naked_bmn_archetype
                      • Material: hand_naked_african_young_a01c01_bmn
                      • Skin slot 0: hand_naked_african_young_a01c01_bmn
                      • Skin color is hued into slot: 0
                      waistwaist_belt_bmn_archetype
                      • + waist_belt_bmn_light_ge_a12_front
                      • + waist_belt_bmn_light_ge_a12_back
                      • Material: waist_belt_light_ge_a12impcitizen05_u
                      legleg_pant_bmn_archetype
                      • Material: leg_pant_light_ge_a12impcitizen05_m_v01
                      bootboot_tall_bmn_archetype
                      • Material: boot_tall_light_ge_a12impcitizen05_u
                      All NPCs with this appearance (5)