1. PNJs
  2. location
  3. belsavis
  4. class
  5. bounty_hunter
  6. multi
  7. zale_barrows
Portrait

Zale Barrows

Level 43 | Elite | Boss


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bouclier électrique avancé

Zale Barrows se protège contre tous les dégâts et appelle des renforts.

FQN: abl.​npc.​ability.​custom.​boss.​zale_barrows.​immunity_shield

Bouclier électrique avancé
6h 56m 40sinstantanéany500100%

Tir aligné

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Tir aligné
15sinstantané30 m125100%

Grappin

FQN: abl.​npc.​ability.​tech.​grapple

Grappin
36sincantation de 4s8-30 m100100%

Fonte d'armure

FQN: abl.​npc.​ability.​tech.​armor_melt

Fonte d'armure
15sinstantané10 m65100%

Électrofléchette

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Électrofléchette
2m 0sincantation de 4s30 m60100%

Explosion de missile

FQN: abl.​npc.​ability.​tech.​missile_blast

Explosion de missile
9sincantation de 1.5s30 m55100%

Missiles thermoguidés

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Missiles thermoguidés
15sinstantané30 m40100%

Mort venue du ciel

Texte non valide - DNT

FQN: abl.​npc.​ability.​pistol.​death_from_above

Mort venue du ciel
30scanalisation de 3s30 m20100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.zale_barrows

Starts conversation: cnv.location.belsavis.class.bounty_hunter.multi.zale_barrows

Loot information

Loot package: 4282593587422861087

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c05_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_trench_bmn_archetype
            • + chest_trench_bmn_med_sm_a06_goggles
            • + chest_trench_bmn_med_sm_a06_shld
            • Material: chest_trench_med_sm_a06c02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_sm_a06c02_u_v01
            handhand_gauntlet_bmn_archetype
            • Material: hand_gauntlet_med_sm_a06c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_sm_a06_sling
            • + waist_belt_bmn_med_sm_a06_front
            • Material: waist_belt_med_sm_a06c02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sm_a06c02_m_v02
            bootboot_tall_bmn_archetype
            • Material: boot_tall_med_sm_a06c02_u