Abhauen
Abhauen
Rolle 18 Meter nach vorne, säubere dich von allen bewegungseinschränkenden Effekten und lande geduckt in Deckung. Beim Rollen ist deine Chance, Angriffen auszuweichen, um 100% erhöht.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16141034125972663113 |
Combat log ID: | 3204719912681472 |
FQN: | abl. |
Star Wars name: | Abhauen |
In anderen Sprachen: | Hightail It À toute vitesse |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Ignore Scoreboard Stats
Global ID: 16141061171531019790 FQN: abl. smuggler. hightail_ it/40/1 - 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (10% of its HP), causing no threat
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141057872996138231 FQN: abl. smuggler. hightail_ it/40/2 - 1
- When effect is applied
Perform the following actions:
- Dive To Point
- Halt Movement = (bool) true
- Dive Type = (string) DiveToCover
- Dive To Point Anim = (string) DiveToPoint
- Ability Spec =DuckenDucken
Duckt sich an Ort und Stelle und geht in Deckung, wenn die Fähigkeit hinter einem geeigneten Deckungsobjekt benutzt wird. Ducken ermöglicht die Verwendung von Fähigkeiten, die nur in Deckung verwendbar sind, und so lange du geduckt hinter einem Deckungsobjekt bleibst, treffen die meisten Fernkampf-Angreifer stattdessen deine Deckung.
FQN: abl.state.take_portable_cover
- Rank = (int) 1
- Dive Heading Source = (int) 1
- Distance = (float) 1,8
- Speed = (float) 3
- Dive Heading Degrees = (float) 0 - Play appearance epp.
smuggler. , dependent on calling effecthightail_it. cast_instant
- [1s]
Abhauen
Verteidigung erhöht.Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141058972507763364 FQN: abl. smuggler. hightail_ it/40/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Fernkampfverteidigung, increase by 2
- Modify stat Nahkampfverteidigung, increase by 2
- Modify stat Machtresistenz, increase by 2
- Modify stat Tech-Resistenz, increase by 2
- 2
- Just before this effect is removed
Only when the following conditions are met:
- <
- If CASTER is in cover
- If CASTER has the talent Unten bleiben, with a rank = 1
Unten bleiben
Erhöht die Dauer von Niederkauern um 3 Sekunden. Außerdem erhältst du für die ersten 3 Sekunden den Effekt Niederkauern, wenn du nach dem Einsatz von Abhauen in Deckung gehst.
FQN: tal.smuggler.skill.sharpshooter.stay_low
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [3s]
Niederkauern
Immun gegen jegliche Kontrolleffekte.Slot: Buff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.player. cover_ dependency abl. smuggler. hunker_ down Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. smuggler. hunker_ down
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER is in cover
- Can only be called by other effects
Global ID: 16141055673972881805 Combat log ID: 3204719912681762 FQN: abl. smuggler. hightail_ it/40/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effecthunker_down. cast_instant - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. debuff. sleep
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Modifikator für erhaltenen Schaden (Prozent) for effects from tag tag.
abl. , decrease by 0,6utility. is_ aoe
- 3
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [6s]
Hellwach
Bewegungstempo erhöht.
Immun gegen bewegungseinschränkende Effekte.Slot: Buff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. smuggler. heads_ up Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. smuggler. heads_ up
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141056773484511042 Combat log ID: 3204719912681764 FQN: abl. smuggler. hightail_ it/40/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 150%
- Play appearance epp.
smuggler. , dependent on calling effecthustle. cast - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. root abl. debuff. snare
- [hidden] [8s]
Effect #6Slot: Buff Duration: 8 Sek. On death: Effect is removed Tick rate: 1 Sek. (8 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141053474949626411 FQN: abl. smuggler. hightail_ it/40/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectskill. xp1. proc3
- 2
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.debuff.lift or tag.abl.debuff.blind or tag.abl.debuff.sleep
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [0s] [not displayed]
BrandmineSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. , tag.smuggler. aoe_ attack abl. , tag.debuff. burn abl. smuggler. damage_ over_ time Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141054574461254616 Combat log ID: 3204719912681812 FQN: abl. smuggler. hightail_ it/40/7 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,013
- Standard Health Percent Min = (float) 0,013
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,13
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #8 to TARGET from CASTER, Combat Math Only
- [1s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141051275926365889 Combat log ID: 3204719912681801 FQN: abl. smuggler. hightail_ it/40/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 30%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff