Battle Cry
Battle Cry
Reduces the cooldown of Obliterate by 3 seconds and causes Force Charge and Obliterate to make your next Force Scream deal 5% more damage and generate 1 rage, rather than consume rage.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140955976184817371 |
Combat log ID: | 3229128211824640 |
FQN: | abl. |
Star Wars name: | Battle Cry |
Other languages: | Schlachtruf Cri de guerre |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141038441967345311 FQN: abl. sith_ warrior. skill. rage. battle_ cry/13/1 - 1
- When effect is applied
Perform the following actions:
- 2
- After Force Charge is activated by CASTER
Force Charge
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.
FQN: abl.sith_warrior.force_charge
- After Obliterate is activated by CASTER
Obliterate
Jumps to a target, dealing <<1>> weapon damage and immobilizing it for <<2>> second. Can be used while immobilized. Strikes with both weapons if dual wielding.
FQN: abl.sith_warrior.skill.rage.obliterate
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Battle Cry
Next Force Scream deals more damage and generates rage.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ warrior. battle_ cry_ proc Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Force Scream)Force Scream
Blasts the target with a Force-enhanced scream, dealing <<1>> kinetic damage. In addition, standard and weak enemies are stunned for 4 seconds.
FQN: abl.sith_warrior.force_scream
Conditions: - Can only be called by other effects
Global ID: 16141035143432461238 FQN: abl. sith_ warrior. skill. rage. battle_ cry/13/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for ability Force Scream, increase by 5%
Force Scream
Blasts the target with a Force-enhanced scream, dealing <<1>> kinetic damage. In addition, standard and weak enemies are stunned for 4 seconds.
FQN: abl.sith_warrior.force_scream
- Modify meta stat Ability Action Point Cost for ability Force Scream, percent of base = -1 | 0 | 0
Force Scream
Blasts the target with a Force-enhanced scream, dealing <<1>> kinetic damage. In addition, standard and weak enemies are stunned for 4 seconds.
FQN: abl.sith_warrior.force_scream
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedsith_warrior. force_scream
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- Remove this effect
- When character deals damage with tags tag.