Jettison
Jettison
Jet Boost increases your movement speed by 50% for 3 seconds. For each enemy you hit with Jet Boost, the active recharge time for Rocket Out is reduced by 2 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141091265329745695 |
Combat log ID: | 4321733532188672 |
FQN: | abl. |
Star Wars name: | Jettison |
Other languages: | Abwurfschub Lest |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140984612937911416 FQN: abl. itm. tactical. sow. bou_ tro. merc_ com. utl_ move_ 01/7/1 - Set Stack Limit
- 1
- After Jet Boost is activated by CASTER
Jet Boost
Blasts 8 nearby enemies back and away. Targets hit by this take <<1>> elemental damage and have their movement slowed by 50% for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.bounty_hunter.jet_boost
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedbounty_hunter. jet_boost_damage
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character deals damage with tags tag.
- 4
- When character deals damage with tags tag.
abl. that does not get redirectedtrooper. concussion_charge_damage
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- When character deals damage with tags tag.
- [3s]
Jettison
Movement speed increased.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. force_ speed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140983513426284429 FQN: abl. itm. tactical. sow. bou_ tro. merc_ com. utl_ move_ 01/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. force_speed. cast_instant
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 150%
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140982413914655198 FQN: abl. itm. tactical. sow. bou_ tro. merc_ com. utl_ move_ 01/7/3 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Modify Recharge Time
- Is Percentage = (bool) false
- Tags = (string)
- Ability Spec =Rocket OutRocket Out
Jet backward 20 meters, gaining immunity to controlling effects while jetting. In addition, you can not be leapt to, pulled, and are immune to pushback and interrupts for 4 seconds. Taking melee or tech damage within those 4 seconds refreshes the cooldown on Rocket Out. This effect can only occur once every 40 seconds. Cannot be used while immobilized or hindered. Requires two blasters.
FQN: abl.bounty_hunter.rocket_out
- Amount = (float) -2
- [3s]
Jettison
Movement speed increased.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. force_ speed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140990110496052731 FQN: abl. itm. tactical. sow. bou_ tro. merc_ com. utl_ move_ 01/7/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. force_speed. cast
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 150%
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140989010984425228 FQN: abl. itm. tactical. sow. bou_ tro. merc_ com. utl_ move_ 01/7/5 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Modify Recharge Time
- Is Percentage = (bool) false
- Tags = (string)
- Ability Spec =Propulsion RoundPropulsion Round
Fire a specially compressed round, propelling you backward 20 meters and granting you immunity to controlling effects while propelled. In addition you cannot be leapt to, pulled, and are immune to pushback and interrupts for 4 seconds. Taking melee or tech damage within those 4 seconds refreshes the cooldown on Propulsion Round. This effect can occur once every 40 seconds. Cannot be used while immobilized or hindered. Requires Assault Cannon.
FQN: abl.trooper.propulsion_round
- Amount = (float) -2