[utl_aoe_01]
[utl_aoe_01]
Rail Shot is now a cleave, dealing damage through targets in a straight line.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141146258213450112 |
Combat log ID: | 4321737827155968 |
FQN: | abl. |
Star Wars name: | [utl_aoe_01] |
Other languages: | [utl_aoe_01] [utl_aoe_01] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141056489759629439 FQN: abl. itm. tactical. sow. bou_ tro. merc_ com. utl_ aoe_ 01/10/1 - Set Stack Limit
- 1
- When character deals damage with tags tag.
abl. that does not get redirectedbounty_hunter. rail_shot
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141059788294516582 FQN: abl. itm. tactical. sow. bou_ tro. merc_ com. utl_ aoe_ 01/10/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 10
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.197
- Standard Health Percent Min = (float) 0.197
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.31
- Coefficient = (float) 1.97
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
bounty_hunter. , dependent on calling effectrail_shot. rail_shot_cleave