1. Abilities
  2. sith_inquisitor
  3. static_barrier

Static Barrier

electricshield

Static Barrier

Surrounds the target in a lightning shield that lasts up to <<1[%d/%d/%d]>> seconds and absorbs <<3>> damage. The target becomes deionized and cannot benefit from Static Barrier again for <<2[%d/%d/%d]>> seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.tutorial.inquisitor.sorcerer.madness.7
  • apc.sith_inquisitor.sorcerer.corruption
  • apc.tutorial.inquisitor.sorcerer.corruption.7
  • apc.sith_inquisitor.sorcerer.madness
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_madness
  • apc.tutorial.inquisitor.sorcerer.lightning.7
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_lightning
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_corruption
  • apc.sith_inquisitor.sorcerer.lightning

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
electricshield
Static Barrier
2
electricshieldStatic Barrier – Absorbs damage.
3
electricshield_desatDeionized – Cannot be targeted by Static Barrier.
4
electricshield
Static Barrier
5
blindedBlinded (Force) – Unable to act. Breaks from direct damage.
6
10
abl_si_so_forbidding_fervorSustaining Darkness – Heals when Static Barrier concludes.
7
electricshield
Static Barrier
8
electricshield
Static Barrier
9
electricshieldStatic Barrier – Absorbs damage.
  • [0s] [not displayed]
    electricshieldEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.static_barrier.cast_instant
    • Add effect #3 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    electricshieldEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.skill.charged_shield
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [3s]
    blindedBlinded (Force)
    Unable to act. Breaks from direct damage.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.flash_grenade.blinded, dependent on calling effect
    • Stun the TARGET
    • Mark as neutralized
  • 3
    • When character takes damage that does not get redirected without tags tag.abl.debuff.damage_over_time

    Perform the following actions:

    • Remove this effect
  • [30s]
    abl_si_so_forbidding_fervorSustaining Darkness
    Heals when Static Barrier concludes.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.forbidding_fervor.loop, dependent on calling effect
  • 2
    • When character receives Force healing

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.sith_inquisitor.forbidding_fervor
  • 3
    • When character receives an effect with tags tag.abl.sith_inquisitor.static_barrier_universal_dispel

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.forbidding_fervor.target_heal, dependent on calling effect
    • Heal the TARGET with Force for 0.15*BonusHeal + 0.0075*StandardHealth, causing no threat
    • Remove this effect
  • [0s] [not displayed]
    electricshieldEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [hidden] [0.5s]
    electricshieldEffect #8

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [30s]
    electricshieldStatic Barrier
    Absorbs damage.

  • 1
    • Before NPC with this effect takes damage that does not get redirected

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0.134
      - Standard Health Percent Min = (float) 0.134
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 2.68
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Modify meta stat Healing Received Modifier (Fixed) for effects from tag tag.abl.sith_inquisitor.healing_ability, increase by 0.05