Coup de bouclier
Coup de bouclier
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16140924775160475625 |
Combat log ID: | 3724020113473536 |
FQN: | abl. |
Star Wars name: | Coup de bouclier |
Autres langues: | Shield Bash Schildkracher |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Other (not visible) Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.flashpoint. star_ fortress. expert_ boss. final_ platform. prevent_ block_ anim abl. flashpoint. star_ fortress. expert_ boss. final_ platform. shield_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141174352861616988 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. atk_ shield_ bash/5/1 - Set Duration
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. flashpoint. star_ fortress. expert_ boss. final_ platform. shield_ attack Global ID: 16141171054326734437 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. atk_ shield_ bash/5/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. star_fortress. boss. expert_boss. final_platform. shield_bash_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,17
- Standard Health Percent Min = (float) 0,12
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,2
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [2s]
Étourdissement
Incapacité d'agir.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. stun abl. , tag.debuff. break_ cover abl. flashpoint. star_ fortress. expert_ boss. final_ platform. shield_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141172153838361654 Combat log ID: 3724020113473798 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. atk_ shield_ bash/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
sith_warrior. , dependent on calling effectbackhand. stun
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
generic. , dependent on calling effectweapon_pop. target_pop_in