Poussée de bouclier
Poussée de bouclier
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16141116552695182671 |
Combat log ID: | 3724402365562880 |
FQN: | abl. |
Star Wars name: | Poussée de bouclier |
Autres langues: | Shield Rush Schildvorstoß |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. taunt_ immunity abl. flashpoint. star_ fortress. expert_ boss. final_ platform. prevent_ block_ anim Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16140960432283954650 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. utl_ shield_ charge_ buildup/12/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Delay next ability by 2.1s (GCD)
- Set cooldown of 16141128349476001706 – not found to 18s, ignoring alacrity
- Modify stat Modificateur de dégâts reçus (fixe), set to -30%
- [2s]
Poussée de bouclierSlot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - If CASTER does not have 1 or more effects with the tag tag.abl.flashpoint.star_fortress.expert_boss.final_platform.exarch_low_health
Global ID: 16140959332772327303 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. utl_ shield_ charge_ buildup/12/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_charge_cast_loop
- 2
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 100
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Add effect #4 to TARGET from CASTER
- 3
- When effect expires
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER is in combat
Perform the following actions:
- Execute ability Poussée de bouclier from CASTER to PRIMARY TARGET
Poussée de bouclier
FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.atk_shield_charge
- 4
- When effect expires
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_charge_cast_end
- [1.25s]
Poussée de bouclierSlot: Other (not visible) Duration: 1.25s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.25s
- Max Duration = (time) 1.25s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - If CASTER has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.final_platform.exarch_low_health
Global ID: 16140958233260699188 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. utl_ shield_ charge_ buildup/12/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_charge_cast_loop
- 2
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 100
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Add effect #4 to TARGET from CASTER
- 3
- When effect expires
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER is in combat
Perform the following actions:
- Execute ability Poussée de bouclier from CASTER to PRIMARY TARGET
Poussée de bouclier
FQN: abl.flashpoint.star_fortress.boss.expert_boss.final_platform.atk_shield_charge
- 4
- When effect expires
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_charge_cast_end
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140957133749068001 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. utl_ shield_ charge_ buildup/12/4 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 100
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0