Grenade flash
Grenade flash
Fait exploser une grenade flash qui aveugle la cible pendant <<1[%d/%d/%d]>> secondes. Les dégâts interrompent cet effet. Lorsque l'effet de la grenade flash cesse, elle laisse derrière elle une poudre aveuglante qui réduit la précision de la cible de 20 % pendant 8 secondes.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141078857367922105 |
Combat log ID: | 814819720560640 |
FQN: | abl. |
Star Wars name: | Grenade flash |
Autres langues: | Flash Bang Blendgranate |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Initializers: - Set type to Other, cannot toggle off
Global ID: 16141138279141430803 FQN: abl. agent. flash_ bang/21/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to center of TARGET
Perform the following actions:
- Play appearance epp.
agent. flash_bang. cast_instant_short - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 10m to 20m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
agent. flash_bang. cast_instant_med - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 20m to 100m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
agent. flash_bang. cast_instant_far - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s
- 4
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER has the talent Préparation
Préparation
Augmente le taux de régénération d'énergie de 1 point par seconde. De plus, l'évasion neutralise tous les effets ennemis qui peuvent être dissipés lorsqu'elle est activée.
FQN: tal.agent.preparedness
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 5
- When projectile completed travel and hit target
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [8s]
Aveuglement (techno)
Incapacité d'agir. Cesse en cas de dégâts.Slot: Debuff Duration: 8s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. aoe_ abilities abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. tech abl. , tag.debuff. blind abl. , tag.agent. flash_ grenade_ sleep abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8s
- Max Duration = (time) 8s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141141577676313450 Combat log ID: 814819720560898 FQN: abl. agent. flash_ bang/21/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectflash_grenade. blinded - Stun the TARGET
- Mark as neutralized
- 2
- When character takes damage that does not get redirected
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [8s]
Poudre aveuglante
Précision réduite.Slot: Debuff Duration: 8s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. debuff. accuracy_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8s
- Max Duration = (time) 8s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141140478164685501 Combat log ID: 814819720560928 FQN: abl. agent. flash_ bang/21/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Précision technologique, increase by -0,2
- Modify stat Précision Force, increase by -0,2
- Modify stat Précision en mêlée, increase by -0,2
- Modify stat Précision à distance, increase by -0,2