Retranchement
Retranchement
Retranchement à couvert, qui vous immunise contre tous les effets de contrôle et réduit les dégâts d'effets de zone subis de 60 %. Ne protège qu'à couvert. Dure <<1[%d/%d/%d]>> secondes.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141092238594645230 |
Combat log ID: | 2043584094142464 |
FQN: | abl. |
Star Wars name: | Retranchement |
Autres langues: | Entrench Verschanzen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. entrench_ real abl. , tag.player. cover_ dependency abl. , tag.utility. is_ dcd abl. agent. entrench Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. entrench
- Max Stack Count = (int) 1
Conditions: - If TARGET is in cover
Global ID: 16141006675997766856 FQN: abl. agent. entrench/21/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectentrench. cast_instant - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. debuff. sleep
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.
abl. , decrease by 0,6utility. is_ aoe
- 3
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When character takes damage, not more than every 3s
Only when the following conditions are met:
Perform the following actions:
- [6s]
À l'abri
Vitesse de déplacement augmentée.
Immunité contre les effets affectant les déplacements.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. seek_ cover abl. utility. is_ dcd Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. seek_ cover
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141009974532649393 Combat log ID: 2043584094142742 FQN: abl. agent. entrench/21/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effecthustle. cast - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. root abl. debuff. snare - Set movement speed to 150%
- [20s]
Retranchement
Immunité contre tous les effets de contrôle. Actif uniquement à couvert.Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. entrench_ duration abl. utility. is_ dcd Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141008875021023078 FQN: abl. agent. entrench/21/3 - Set Duration
- 1
- When character receives an effect with tags tag.
abl. buff. cover
Perform the following actions:
- Add effect #1 to TARGET from CASTER
- When character receives an effect with tags tag.
- 2
- Just before this effect is removed
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.agent.entrench_real
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.agent.entrench_real