Stim de combat
Stim de combat
Le stim amplifié restaure immédiatement 10 points d'énergie quand il est activé et confère des revitalisants, restaurant 5 % de la santé totale toutes les 3 secondes et réduisant de 20 % les dégâts reçus pendant la durée de l'effet. Réduit également de 30 secondes le délai de réutilisation du stim amplifié.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141078285259018355 |
Combat log ID: | 2513359027044352 |
FQN: | abl. |
Star Wars name: | Stim de combat |
Autres langues: | Combat Stims Gefechtsstims |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141097763998459833 FQN: abl. agent. skill. lethality. combat_ stims/4/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Temps de rechargement for ability Stim amplifié, decrease by 30
Stim amplifié
Vous injecte un stim impérial spécialement élaboré pour conférer immédiatement l'avantage tactique et augmenter l'alacrité de 10 % pendant <<1[$d seconde/$d seconde/$d secondes]>>. N'interrompt pas la furtivité.
FQN: abl.agent.stim_boost
- 2
Perform the following actions:
- Restore 10 of TARGET's energy, causing no threat
- Add effect #2 to TARGET from CASTER
- [15s]
Revitalisants
Récupération de santé et réduction de tous les dégâts subis.Slot: Buff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) # occurrences: 1 Tags: tag. abl. agent. tactic_ hot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Ignore Alacrity
- Ignore Alacrity = (bool) true - Set Ignore Scoreboard Stats
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141096664486831564 Combat log ID: 2513359027044625 FQN: abl. agent. skill. lethality. combat_ stims/4/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET for (5% of its HP), causing no threat
- 2
- When effect is applied
Perform the following actions:
- Modify stat Modificateur de dégâts reçus (pourcentage), increase by -0,2