[health]
[health]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.4.0 |
Global ID: | 16140903912205325061 |
Combat log ID: | 3303388196372480 |
FQN: | abl. |
Star Wars name: | [health] |
In anderen Sprachen: | [health] [health] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141100740019287371 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ small_ tentacle. health/28/1 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Maximale Gesundheit, set to -4,5%
- Modify meta stat Maximale Reichweite der Fähigkeit for ability Impulsstrahl, increase by 7
Impulsstrahl
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_small_tentacle.pulse_beam
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Maximale Gesundheit, set to 47,9%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,05
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Fokussierter Strahl, increase by 75%
Fokussierter Strahl
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_small_tentacle.focused_beam
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Maximale Gesundheit, set to 92%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,93
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Maximale Gesundheit, set to 175%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 1,05
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Fokussierter Strahl, increase by 100%
Fokussierter Strahl
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_small_tentacle.focused_beam
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Maximale Gesundheit, set to 76%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,25
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Fokussierter Strahl, increase by 75%
Fokussierter Strahl
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_small_tentacle.focused_beam
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Maximale Gesundheit, set to 283,40001%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 1,37
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Fokussierter Strahl, increase by 100%
Fokussierter Strahl
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_small_tentacle.focused_beam
- 7
- When CASTER enters combat
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Set cooldown of 16141141011901959747 – not found to 10 Sek.
- 8
- When character deals damage, not more than every 1.5 Sek.
Override target to:
- Trigger Target
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed Tick rate: 0.5 Sek. # occurrences: 0 Global ID: 16141099640507660286 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ small_ tentacle. health/28/2 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141098540996032045 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ small_ tentacle. health/28/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 2 Sek.
- [does not expire]
Weitsichtigkeit
Hat Schwierigkeiten, sich auf nahe Ziele zu fokussieren.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - If difficulty is set to Veteran or Master Mode
Global ID: 16141106237577416136 Combat log ID: 3303388196372755 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ small_ tentacle. health/28/4
- [0s] [not displayed]
Schlechte Berührung von BrontesSlot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET has one effect from [nightmare_knockback] applied by CASTER
[nightmare_knockback]
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_small_tentacle.nightmare_knockback
- Can only be called by other effects
- If TARGET has one effect from
Global ID: 16141105138065788031 Combat log ID: 3303388196372771 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. phase5_ small_ tentacle. health/28/5 - <
- 1
- When effect is applied
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 2,5
- Standard Health Percent Min = (float) 2,5