1. Fähigkeiten
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. tatooine
  7. ambush_probe_summon_sandpeople

Sandleute-Schlachtruf-Emulation

hk51assassinate

Sandleute-Schlachtruf-Emulation

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hk51assassinate
Sandleute-Schlachtruf-Emulation
2
hk51assassinate
Sandleute-Schlachtruf-Emulation
3
hk51assassinate
Sandleute-Schlachtruf-Emulation
4
hk51assassinate
Sandleute-Schlachtruf-Emulation
  • [hidden] [6s]
    hk51assassinateEffect #1

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks the 2nd time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect ticks the 3rd time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    hk51assassinateEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.tatooine.sandpeople_ambush_standard_m_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.saber_run_in
      - AI Mode = (int) 1
      - Location = (int) 3
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    hk51assassinateEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is < Elite

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.tatooine.sandpeople_ambush_standard_r_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.rifle_run_in
      - AI Mode = (int) 1
      - Location = (int) 4
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.tatooine.sandpeople_ambush_strong_r_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.saber_run_in
      - AI Mode = (int) 1
      - Location = (int) 3
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    hk51assassinateEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is < Elite

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.tatooine.sandpeople_ambush_weak_m_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.saber_run_in
      - AI Mode = (int) 1
      - Location = (int) 3
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.tatooine.sandpeople_ambush_boss1_m_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.saber_run_in
      - AI Mode = (int) 1
      - Location = (int) 3
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect