1. Fähigkeiten
  2. test
  3. dcefaratti
  4. basilisk_droid_basilisk_eye

[Basilisk's Eye]

[Basilisk's Eye]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[Basilisk's Eye]
2
[Basilisk's Eye]
3
[Basilisk's Eye]
4
[Basilisk's Eye]
  • [4.5s]
    [Basilisk's Eye]

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [4s]
    [Basilisk's Eye]

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.test.dcefaratti.player_communication.aoe_warning.line.basilisk_droid_basilisk_eye, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.test.dcefaratti.player_communication.incoming_effect.basilisk_eye_stun, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • [2s]
    [Basilisk's Eye]

  • 1
    • When effect expires

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 10
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [1s]
    [Basilisk's Eye]

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Stun the TARGET