1. Fähigkeiten
  2. companion
  3. unique
  4. mtx
  5. nexu_cat
  6. tank
  7. single_target_taunt

Stolzer Spott

abl_jk_gu_inspiring_force

Stolzer Spott

Verspottet das Ziel und zwingt es, deine Kreatur 6 Sekunden lang anzugreifen. Stärkt außerdem die Kreatur, indem ein Absorptionsschild erzeugt wird, der einen mittleren Schadensbetrag absorbiert.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_gu_inspiring_forceStolzer Spott – Gezwungen, den Verspottenden anzugreifen.
2
interceptorshieldStolzer Spott – Absorbiert Schaden.
  • [6s]
    abl_jk_gu_inspiring_forceStolzer Spott
    Gezwungen, den Verspottenden anzugreifen.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 6 Sek.
    • Play appearance epp.companion.unique.mtx.akk_dog.tank.single_target_taunt, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    interceptorshieldStolzer Spott
    Absorbiert Schaden.

  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0,243
      - Standard Health Percent Min = (float) 0,243
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 4,863
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.sith_inquisitor.mind_control.taunt, dependent on calling effect