1. Fähigkeiten
  2. alliance
  3. legacy_reborn
  4. malgus
  5. polymorph
  6. wrathful_charge

Zorniger Angriff

forceCharge

Zorniger Angriff

Springt auf das Ziel zu, verursacht geringen Schaden und macht es 1,5 Sekunden lang bewegungsunfähig. Ist ein schwacher Gegner betäubt, wird er sofort getötet.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceCharge
Zorniger Angriff
2
immobilizedGelähmt – Bewegungsunfähig.
3
forceCharge
Zorniger Angriff
  • [0s]
    forceChargeZorniger Angriff

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.legacy_reborn.malgus.polymorph.leap
    • Teleport To Target
    • Add effect #2 to TARGET from CASTER
    • Invoke Projectile
      - Determine Hit = (bool) true
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.8 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,191
      - Standard Health Percent Min = (float) 0,191
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,27
      - Coefficient = (float) 1,91
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​debuff.​stun
        AND
        • If toughness of TARGET is = Standard or Schwach
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​debuff.​stun
        AND
        • If toughness of TARGET is = Standard or Schwach
        >

    Perform the following actions:

    • Instantly kill the TARGET
  • [1.5s]
    immobilizedGelähmt
    Bewegungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation