1. Fähigkeiten
  2. dynamic_events
  3. dantooine
  4. world_boss
  5. snow
  6. snow_empowered_channel

Kryokalibrierung II

abl_bh_me_kolto_boosters

Kryokalibrierung II

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_me_kolto_boosters
Kryokalibrierung II
2
abl_bh_me_kolto_boosters
Kryokalibrierung II
3
abl_bh_me_kolto_boosters
Kryokalibrierung II
4
abl_bh_me_kolto_boosters
Kryokalibrierung II
5
abl_bh_me_kolto_boostersFestgefroren – Handlungsunfähig.
6
stimpackWird kalibriert ... – Hüllt Gegner in tödliche Eisblöcke. Erleidet reduzierten Schaden.
7
abl_bh_me_kolto_boosters
Kryokalibrierung II
  • [hidden] [does not expire]
    abl_bh_me_kolto_boostersEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.dantooine.world_boss.snow.ice_block_cast, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Unknown (96)
          - Negated = (bool) false
          - Actor = (int) 2
          - Count = (int) 4
          - Ability Spec = 0
          - Comparison = (int) 4
          - From Actor = NONE
          - Tags: 553048813416068073
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Unknown (96)
          - Negated = (bool) false
          - Actor = (int) 2
          - Count = (int) 3
          - Ability Spec = 0
          - Comparison = (int) 4
          - From Actor = NONE
          - Tags: 553048813416068073
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Unknown (96)
          - Negated = (bool) false
          - Actor = (int) 2
          - Count = (int) 2
          - Ability Spec = 0
          - Comparison = (int) 5
          - From Actor = NONE
          - Tags: 553048813416068073
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    abl_bh_me_kolto_boostersEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 3
      - Sort Type = Random
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    abl_bh_me_kolto_boostersEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 2
      - Sort Type = Random
      - Radius = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    abl_bh_me_kolto_boostersEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [15s]
    abl_bh_me_kolto_boostersFestgefroren
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.dynamic_events.dantooine.world_boss.snow.ice_block_target, dependent on calling effect
  • 2

    Perform the following actions:

    • Play appearance epp.dynamic_events.dantooine.world_boss.snow.ice_block_break, dependent on calling effect
    • Remove this effect
  • 3
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp.dynamic_events.dantooine.world_boss.snow.ice_block_break, dependent on calling effect
  • 4
    • When effect ticks

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [15s]
    stimpackWird kalibriert ...
    Hüllt Gegner in tödliche Eisblöcke. Erleidet reduzierten Schaden.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.dantooine.world_boss.snow.damage_reduction_shield, dependent on calling effect
    • Silence
    • Immobilize and prevent rotation
  • 3
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Set attack wave to #1
  • [0s] [not displayed]
    abl_bh_me_kolto_boostersEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,18
      - Standard Health Percent Min = (float) 0,18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0