Machtwelle
Machtwelle
Bis zu 20 Gegner im Umkreis von 15 Metern um den Ritter erleiden hohen Machtschaden und ihr Bewegungstempo wird 15 Sekunden lang auf 50% reduziert.
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Point Blank AoE |
| AI type: | Debuff |
Metadaten
| Contained since: | Patch 1.1.0 |
| Global ID: | 16140949717510403085 |
| Combat log ID: | 885592191664128 |
| FQN: | abl. |
| Star Wars name: | Machtwelle |
| In anderen Sprachen: | force_wave onde_de_force |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141029831966559988 FQN: abl. quest. location. open_ worlds. class. act_ 1. jedi_ wizard. vivicar_ awaits. force_ wave/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 15m
Global ID: 16141026533431686109 FQN: abl. quest. location. open_ worlds. class. act_ 1. jedi_ wizard. vivicar_ awaits. force_ wave/0/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance , dependent on calling effect
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,44
- Standard Health Percent Min = (float) 0,36
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 25° pitch, 0° yaw
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 1.500
- Amount Min = (float) 1.000
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If Result
- Negated = (bool) false
- Results Option: Combat Math Only = (bool) false
- Results Option: Match All = (bool) false
- Results = Int(63, 32, 1)
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [15s]
Verlangsamt
Bewegungstempo reduziertSlot: Debuff Duration: 15 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
Global ID: 16141027632943313262 Combat log ID: 885592191664434 FQN: abl. quest. location. open_ worlds. class. act_ 1. jedi_ wizard. vivicar_ awaits. force_ wave/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance , dependent on calling effect
- Set movement speed to 50%