[passive]
[passive]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140953306180541501 |
Combat log ID: | 4333961304080384 |
FQN: | abl. |
Star Wars name: | [passive] |
In anderen Sprachen: | [passive] [passive] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141066113033093061 FQN: abl. operation. dxun. boss. holding_ pens. felshade_ reaper. passive/17/1 - 1
- When effect is applied
Perform the following actions:
- Set movement speed to 150%
- 2
- When CASTER enters combat
Perform the following actions:
- Set cooldown of Geist in der Dunkelheit to 5 Sek.
Geist in der Dunkelheit
FQN: abl.operation.dxun.boss.holding_pens.felshade.enter_stealth
- Set cooldown of Zuschlagen to 12 Sek.
Zuschlagen
FQN: abl.operation.dxun.boss.holding_pens.felshade.pounce
- 3
- When character receives an effect with tags tag.
abl. , not more than every 5 Sek.operation. dxun. boss. holding_pens. lightsource
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character receives an effect with tags tag.
- 4
- When CASTER enters combat
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 18
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. holding_ pens. felshade_ reaper. is_ felshade_ reaper Global ID: 16141067212544717072 FQN: abl. operation. dxun. boss. holding_ pens. felshade_ reaper. passive/17/2 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent)
- Modify stat Maximale Gesundheit, set to 30%
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent)
- Modify stat Maximale Gesundheit, set to 250%
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,25
- Modify stat Maximale Gesundheit, set to 163,02278%
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 300%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ dark_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ light_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. felshade. pounce_ damage
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent)
- Modify stat Maximale Gesundheit, set to 139%
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 100%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ dark_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 100%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ light_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 100%operation. dxun. boss. holding_ pens. felshade. pounce_ damage
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent)
- Modify stat Maximale Gesundheit, set to 350%
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 100%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ dark_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 100%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ light_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 100%operation. dxun. boss. holding_ pens. felshade. pounce_ damage
- 6
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. felshade_reaper. passive. appearance
- 7
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,25
- Modify stat Maximale Gesundheit, set to 366,75%
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 300%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ dark_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. felshade. flurry_ in_ light_ damage - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. felshade. pounce_ damage
- [15s]
Blendendes Licht
Erhöht den Schaden aus allen Quellen pro Ladung um 10%, maximal um 30%.
Desorientiert und kann sich nicht verteidigen!Slot: Buff Duration: 15 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141068312056344751 Combat log ID: 4333961304080666 FQN: abl. operation. dxun. boss. holding_ pens. felshade_ reaper. passive/17/3 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by 0,1
- [hidden] [4s]
Effect #4Slot: Buff Duration: 4 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek.
Conditions: - <
- If difficulty is set to Master Mode
- Can only be called by other effects
Global ID: 16141069411567973114 FQN: abl. operation. dxun. boss. holding_ pens. felshade_ reaper. passive/17/4 - Set Reverse
- 1
- When effect expires
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0