1. Fähigkeiten
  2. quest
  3. location
  4. open_worlds
  5. class
  6. act_3
  7. agent
  8. the_star_chamber
  9. laser_beam_trap

[laser_beam_trap]

electrodart

[laser_beam_trap]

VFX für einen Fallen-Debuff, der auf Spieler angewendet wird, wenn sie auf elektrisierten Boden treten. Das sollte irgendwann in der Zukunft Schaden verursachen.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Ability activation
1
electrodart
[laser_beam_trap]
  • [hidden] [2s]
    electrodartEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.quest.location.open_worlds.act_3.agent.the_star_chamber.laser_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,47
      - Standard Health Percent Min = (float) 0,43
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0