1. Fähigkeiten
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. bossfight_shroud_holo_buff

Holoprojektion

plainholocommunicator

Holoprojektion

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
plainholocommunicator
Holoprojektion
2
plainholocommunicator
Holoprojektion
3
plainholocommunicatorHoloprojektion – Eine dieser Projektionen ist der echte, getarnte Schleier. Finde ihn, bevor er noch mehr Schaden anrichtet.
4
plainholocommunicator
Holoprojektion
5
plainholocommunicator
Holoprojektion
  • [hidden] [0s] [not displayed]
    plainholocommunicatorEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    plainholocommunicatorEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If hitpoints of TARGET > 0.5%

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,75
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    plainholocommunicatorHoloprojektion
    Eine dieser Projektionen ist der echte, getarnte Schleier. Finde ihn, bevor er noch mehr Schaden anrichtet.

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Modify stat Nahkampfverteidigung, set to 10.000%
    • Modify stat Fernkampfverteidigung, set to 10.000%
    • Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by -1,5
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics, tag.abl.debuff.interrupt, tag.abl.debuff.banish, tag.abl.debuff.silence, tag.abl.debuff.root, tag.abl.debuff.stun, tag.abl.debuff.sleep, tag.abl.debuff.taunt
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_holo_buff, dependent on calling effect
  • 3
    • Before NPC with this effect takes damage, not more than every 2.5 Sek.
    • When character receives an effect with tags tag.abl.utility.is_aoe, not more than every 2.5 Sek.
    • When character receives an effect with tags tag.abl.debuff.damage_over_time, not more than every 2.5 Sek.

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​exp.​macrobinoculars.​roth.​shroud_holo

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​exp.​macrobinoculars.​roth.​shroud_holo
    • Add effect #5 to TARGET from CASTER
  • [hidden] [does not expire]
    plainholocommunicatorEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_holo_projector, dependent on calling effect
  • [hidden] [1s]
    plainholocommunicatorEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_holo_flicker, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​exp.​macrobinoculars.​roth.​shroud_holo
  • 2
    • When effect expires

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​exp.​macrobinoculars.​roth.​shroud_holo

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER